In addition to music production, UPBEAT student-artists learn hard skills in an integrated manner that translate to an increased understanding of Science, Technology, Engineering and Math.
By incorporating these disciplines into Arts education, students pick up STEAM, a skill set designed to enhance their performance in their traditional school environment and prepare them for various employment positions.
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Science
Student-Artists explore the scientific study of sound (acoustics) as it pertains to decibels, phasing (the speed of sound and audio perception), Hertz and timbre, EQing and harmonic structure with real world application in our stateof-the-art studio. |
Technology
Software-based music production greatly increases computer literacy for our students, and for many of them their time spent in the UPBEAT studio is the only access to high-powered computers they have all week. |
Engineering
Audio engineering is the mechanical and technical aspect of music production. Student-artists learn how to set up microphones and instruments in a live studio setting, the mechanics of certain hardware, and the fundamentals of mixing and mastering. |
Art
All of the UPBEAT program is based in the arts, but notable as it relates to the STEAM method of preparing our students for traditional school and the workforce, we provide our student-artists with language and figurative writing skills by doing detailed case studies into lyrical analysis and composure. |
Math
Mathematics is a crucial component in acoustic study and audio engineering. The mathematical concepts and skills, including music theory, learned in our classes apply to similar principles taught in our students’ traditional schools and used in everyday life. |